The Lego Madhouse and Me


Welcome to The Lego Madhouse,

My name is Christopher Pearce, perhaps better known as CapnRex101 throughout the online Lego community. I am based in the UK and recently decided that I would embark on a somewhat ambitious project, that being to create my own MOC of Arkham Asylum.

On this blog I will document my progress surrounding the MOC, from initial designs to build pictures right through to the finished article, as well as giving some of my views on more general Lego news and sets.

Monday 21 January 2013

Arkham Asylum - Initial Concepts Part Three...

Following on from my previous concepts for my upcoming Arkham Asylum MOC I present one inspired most heavily by a traditional castle, as well as the asylum from the film, Batman Forever (which is perhaps my favourite element of that entire film in fact). I very much like the idea of including towers in my final model as they really sell the Gothic look in my opinion, as well as helping to break up the rather basic and unattractive central section of the building.

However, I am looking to steer away from having my version of the asylum as a single large building like it is here, but to move more in the direction of Arkham Asylum from the game, Batman: Arkham Asylum, which is multiple buildings linked via underground, and occasionally overground, corridors.

Arkham Asylum - Castle/Batman Forever Inspired Design

Tomorrow I will present the last in my series of initial designs, which is perhaps the one which I want my final model to be the most similar to. I will also be opening a poll to discover which of the four designs is your favourite. I hope that will help me decide which elements I wish to bring forward from each one.

6 comments:

  1. Since I already shared most of my general ideas on the fourth sketch, I'm just going to talk mostly about the stuff I like (or dislike) in these other sketches.

    I'll start with the building itself; I do think it is indeed to symmetrical. At least it's definitely too castle-like. But if it was a bit like a Gothic cathedral, which generally are quite symmetric, it could work.

    I don't think there should a lot of trees on the island, just a few here and there. The focus should more on vines and such, I think. A dirt track is a good idea.

    The outcrops are nice a idea because they'd add some variety and dimensions to the rock wall. It would be cool to also have a ledge on the rock face that leads in to the Batcave, just like in the game.

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    1. I whole-heartedly agree, this design is indeed too castle-like, and way too simple in my view. It was just one of the possibilities which comes to my mind when I think about Arkham Asylum.

      The cliffs will be totally irregular, and there will likely be stacks and ledges all around the cliffs and in the water. I have no idea what shape they will actually end up being, probably nothing like cylindrical in the end, in order to fit in all that I want (the sewers, Bane's cell and the Batcave at the very least).

      Assuming you have played the game, can you think of anything I have missed out?

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  2. What do you mean by "missed out"? Killer Croc's lair?

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    1. I mean can you think of any important parts from the game which might be a good inclusion? Killer Croc's lair is a good one, in the sewers.

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    2. Well, now that I think of it, the game did have a small dock... So maybe you could make stairs running down along the rocks and have a dock and a boat right at the bottom of the MOC. And to complete the feel of an island, you could have a small portion of water surrounding it.

      Other than that, I can only think of the graveyard I mentioned earlier. And there were the ruins of an old building in the game, but I don't really think they're too important.

      After you have completed this one, a next little project you could do is the whole of Arkham City ;)

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    3. Good point, that might be worth including. I certainly hope to have some water around it, at least beneath the bridge. However I am not going to be recreating the Arkham Asylum from the game, but will certainly be incorporating large chunks of it into my design. I think everybody has their own mental image of Arkham.

      Actually, after this (which will be some time away, I anticipate this scale of model taking most of the year) I am considering doing some famous locations from around Gotham City such as the Iceberg Lounge, Ace Chemicals and of course the Batcave and Wayne Manor, which I may well blog here, but that is a long time in the future, so need to worry about that at the moment.

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